<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Pixar on Dispatch3 Inc.</title><link>https://dispatch3.com/tags/pixar/</link><description>Recent content in Pixar on Dispatch3 Inc.</description><generator>Hugo -- gohugo.io</generator><language>en-us</language><lastBuildDate>Wed, 21 Apr 2010 00:00:00 -0400</lastBuildDate><atom:link href="https://dispatch3.com/tags/pixar/index.xml" rel="self" type="application/rss+xml"/><item><title>An Interview with Ed Catmull</title><link>https://dispatch3.com/posts/an_interview_with_ed_catmull/</link><pubDate>Wed, 21 Apr 2010 00:00:00 -0400</pubDate><guid>https://dispatch3.com/posts/an_interview_with_ed_catmull/</guid><description>Scott Berkun sums up a great interview given by Ed Catmull.
Anyone that has managed a team or product that balances deep tech and high creativity should be familiar with what Ed is talking about but you&amp;rsquo;ll probably learn something new.</description></item></channel></rss>